Just a selection of examples from the ToodleBit curriculum.
A great year 5/6 project. The class design, make and code their own anemometers. Lots of computer science, design technology, science and problem solving. Part of Unit 6.
Pupils learn how to code their Micro:Bits to send messages across the classroom. Includes background information about Morse Code. Part of Unit 3.
Connecting external inputs / outputs to the Micro:Bit. Pupils get to code their keyboard to play a couple of notes. Part of Unit 2.
Racing the buggy
Part of Unit 7, coding a remote control buggy. Pupils have to code both the buggy and the remote controller. This follows a series of lessons during which pupils work together to solve challenges based on the buggy. Includes various sensors including the crash and sonar sensor.
Using the parts from the buggys, pupils design, make and code their own junk model cars/drag racers. The project looks at friction, aerodynamics and the maths involved in timing the cars over a set distance.